Automaton

SKILLS
Cover [Auto/See Below/0~1] Effect:	Once per Round, when one of your Sisters uses an Action Maneuver, the cost of the Maneuver can be reduced to 0 for the cost of one of your own Action Points.

Foes are Foes [Auto/None/Self] Effect:	If a Spirit Attack is made against you, the Attack Check must have a result of 7 or higher to hit.

Heart of Ice [Auto/None/Self] Effect:	You gain +1 to the die roll on Madness Checks.

I am a Doll [Auto/None/Self] Effect:	During the Battle Phase, you may ignore the consequences of Madness for a single Round of your choice.

Prisoner in Limbo [Auto/None/Self] Effect:	At the end of a Round during the Battle Phase, if you are in Limbo and have incurred any penalties to your Action Points, you may ignore them and start the next Round with your Maximum Action Points.

Reckless [Auto/See Below/Self] Effect:	As the Cost of this Skill, damage one of your own Basic Parts of your choice. You may reroll the die for an Action Check, Attack Check, or Dismemberment Check.

Tears of Blood [Auto/See Below/Self] Effect:	When you are hit by a Spirit Attack, you may ignore the Madness Points incurred. For each Madness Point ignored, one of your Basic Parts of your choice is damaged. If you have no Basic Parts remaining, this Skill is no longer effective.