Combat Resolution Guide

---START---
[ACTION TIMING]: Combatants who can act this Count declare Action maneuvers. The Necromancer declares first, and then the players. Any target(s) of the declared Action maneuver must be legal now to declare a Maneuver. Pay the cost at declaration. If, after declaring an Action maneuver, you remain in the same Count, you may declare another Action maneuver. [RAPID TIMING]: Declare any Rapid maneuvers (against legal targets) in response to the Action maneuver. Rapid maneuvers may also be declared in response to other Rapid maneuvers. Rapid Timing Resolution: Resolve Rapid maneuvers' effects in the reverse order of declaration (starting with the latest declaration). Any target(s) of the declared Rapid maneuvers must be legal now, and without a legal target, the maneuver fails. Action Timing Resolution: Resolve Action maneuvers' effects in the reverse order of declaration (starting with the latest declaration). Any target(s) of the declared Action maneuvers must be legal now, and without a legal target, the maneuver fails. For an Attack maneuver, roll the attack check. ---The following steps apply individually to each maneuver.--- [CHECK TIMING]: Declare modifiers, applicable maneuvers (Supports, Hinders, rerolls), and madness rerolls for the check. Pay any costs for maneuvers and apply effects immediately as they are declared. Check Timing Resolution: If the check's result remains a succeeding number, then the check is a success. If the attack would do damage, then move to Damage Timing. [DAMAGE TIMING]: Declare modifiers, applicable maneuvers (Defend maneuvers, Stacy's Defend and Meat Shield skills, etc). Pay any costs for maneuvers and apply effects immediately as they are declared. Damage Timing Resolution: If any damage remains, apply the damage and any additional effects the attack may have. If, after the damage timing, the attack did no damage to a combatant, then its effects do not apply to that combatant.

---NOTES---
Note 1: Auto-timing maneuvers apply immediately upon their stated conditions, regardless of [TIMING]. Note 2: Otherwise, maneuvers must be declared at their specified [TIMING] steps. Note 3: The [CHECK TIMING] and Check Timing Resolution steps apply to all checks, unless stated otherwise.