[Auto/None/Self] When you make an Attack Check for a Shooting Attack Maneuver, you may add +1 to the die roll
Scope
[Check/0/Self] Support 2. Use this Maneuver only when making a Shooting or Blast Attack.
Bone
[Action/3/Self] Move 1
Killer Instinct
[Auto/None/Self] +2 Maximum AP
Brain
[Auto/None/Self] +2 Maximum AP
Eyes
[Auto/None/Self] +1 Maximum AP
Adrenaline
[Auto/None/Self] +1 Maximum AP
Entrails
[Auto/None/Self] None.
Entrails
[Auto/None/Self] None.
Undead that specialize in gunfights. In addition to fire support, they are often led by captains and soldiers.
Sacrifice
Threat Level
4
Maximum Action Points
6
Protect
[Damage/0/0-1] When the target takes damage, you may take that damage in her place. You may use this Skill any number of times per Turn. However, this cannot be used against the damage caused by the "Area" attack effect.
Heartbreak
[Action/2/0-1] Cannot be used on Dolls already in a state of Madness. Spirit Attack 1
Jaw
[Action/2/0] Unarmed 1
Fist
[Action/2/0] Unarmed 1
Albino
[Check/1/0-1] Support 1
Bloodstained
[Check/1/0-1] Hinder 1
Bone
[Action/3/Self] Move 1
Entrails
[Auto/None/Self] None
Entrails
[Auto/None/Self] None
A bizarre undead built as a wall to protect it's master using maternal instinct. It will stand infront of those who attack the master.
Illuminator
Threat Level
2
Maximum Action Points
9
Uplift
[Action/2/0-1] Reinforcement (Ghoul X1). The legion in the targeted area loses 1 body
Arthropod
[Action/2/0-1] Move 1
Central Nerve
[Auto/None/Self] +2 Action Points
Feelers
[Auto/None/Self] Unarmed 1
An insect the size of a human arm with a name meaning "Enlightenment." It can emit a special electrical signal into the undead causing a short burst of violent power.
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