Difference between revisions of "Jester"
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| style="text-align: center;" | Effect |
| style="text-align: center;" | Effect |
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| colspan="3" | Add the "Oversized" part to one location. |
| colspan="3" | Add the "Oversized" part to one location. |
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| style="text-align: center;" | Description |
| style="text-align: center;" | Description |
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| colspan="3" | A part of your body is comically oversized compared to the rest of you. It's easy to hit compared to the rest of you. |
| colspan="3" | A part of your body is comically oversized compared to the rest of you. It's easy to hit compared to the rest of you. |
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+ | |- |
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+ | |} |
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+ | {| class="wikitable" |
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+ | | style="width: 50px; border: 1px solid black; padding: 2px; text-align: center" | Any |
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+ | ! colspan="5" style="width: 400px; border: 1px solid black; padding: 2px; text-align: center; background: #000000" | <div style="color:White;">Oversized</div> |
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+ | |- |
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+ | | style="width: 50px; border: 1px solid black; padding: 2px; background: #A0A0A0; text-align: center" | '''Timing''': |
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+ | | style="width: 100px; border: 1px solid black; padding: 2px" | Auto |
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+ | | style="width: 50px; border: 1px solid black; padding: 2px; background: #A0A0A0; text-align: center" | '''Cost''': |
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+ | | style="width: 100px; border: 1px solid black; padding: 2px" | None |
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+ | | style="width: 50px; border: 1px solid black; padding: 2px; background: #A0A0A0; text-align: center" | '''Range''': |
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+ | | style="width: 100px; border: 1px solid black; padding: 2px" | Self |
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+ | |- |
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+ | | style="width: 50px; height: 75px; border: 1px solid black; padding: 2px; background: #000000; text-align: center" | <div style="color:White;">'''Effect'''</div> |
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+ | |- |
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+ | | colspan="6" style="width: 150px; border: 1px solid black; padding: 2px; background: #C8C8C8" | |
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Revision as of 03:54, 27 May 2019
Description
Stuffed with odd weapons and hideous mutations seemingly haphazardly, whether they are intentional experiments or practical jokes is impossible to determine.
Reinforcement Points
Armament | Mutation | Enhancement |
---|---|---|
1 | 1 | 0 |
Special Skill
Name | Timing | Cost | Range |
---|---|---|---|
Surprise Entrance | Action | 0 | 1-3 |
Effect | You may only use this once per round. Declare this maneuver on a target. Your token is removed from the battle map for 3 count. At the end of the 3rd count, you appear out of the target making an Unarmed Attack 3 that negates defend with a check result of 8. Your current AP will be set for the count after your reappearance. | ||
Description | Using the strange things you were given, you can disappear and then reappear in the most unexpected places. |
Skills
Name | Timing | Cost | Range |
---|---|---|---|
Land Mine | Action | 2 | 0 |
Effect | Place a land mine in the target zone. When a character moves into or out of that zone, you may choose to activate the mine, dealing Blast 2 with a check result of 7 and applying a Hinder Move. | ||
Description | Stuffed with random explosives, some of them can be used as land mines to make moving around unpleasant for others. |
Name | Timing | Cost | Range |
---|---|---|---|
Corrosive Vomit | Rapid | 1 | 0-1 |
Effect | The target automatically fails their next dismember check. | ||
Description | It may be disgusting, but it makes it easy to remove an enemy's limbs. |
Name | Timing | Cost | Range |
---|---|---|---|
Hidden Weapon | Rapid | 2 | 0 |
Effect | You may use declare this maneuver to make either
Unarmed 3+Move 1 at Range 0 or Ranged Attack 3 + Stagger at Range 1-2 | ||
Description | A multitude of situationally useful weapons have been crammed into you. |
Name | Timing | Cost | Range |
---|---|---|---|
Out of a Hat | Auto | None | Self |
Effect | At the start of the round, you may declare an action check to give yourself a Tier 3 reinforcement part of your choice. If you fail, you get a Tier 2 reinforcement of your choice instead. This part is lost at the end of the round. | ||
Description | You're gifted with endless possibilities within, but some are less of a gift than others. |
Name | Timing | Cost | Range |
---|---|---|---|
Gas Spewer | Rapid | 1 | Self |
Effect | For the rest of the round, all allies in the same zone as you have a -1 to attack checks made against them, however all attack checks against you receive a +1. If hit with an area attack, the +1 only applies to the result for you. | ||
Description | Not the most pleasant feature, but it can help hide your friends. |
Name | Timing | Cost | Range |
---|---|---|---|
Change of Scenery | Auto | None | Self |
Effect | Once per round, you receive a +1 to attack checks for the rest of the round after you are in a different zone from the one you were in at the start of the round. | ||
Description | You hate being in the same place for too long, a change of scenery really motivates you. |
Name | Timing | Cost | Range |
---|---|---|---|
Disproportionate | Auto | None | Self |
Effect | Add the "Oversized" part to one location. | ||
Description | A part of your body is comically oversized compared to the rest of you. It's easy to hit compared to the rest of you. |
Any | Oversized
| ||||
---|---|---|---|---|---|
Timing: | Auto | Cost: | None | Range: | Self |
Effect
|
When you take damage, you may choose to have the attack hit this location unless it is a critical hit.
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