Alice

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Description[edit]

NC p66 Alice.jpg

There are some Dolls that are never able to get used to fighting. Though their lives have been ones of unending battle for countles days, countless years, the memory of tranquil times remains in their hearts. It is for this reason that they remain human even now.

Skills[edit]

Name Timing Cost Range
Angel of Eden Rapid 2 Self
Effect: Regardless of your current place on the Battle Map, you are instantly transported to Eden.

This is not considered to be Movement.

Description: You are the inhabitants of paradise, the place where you are is the paradise.
Name Timing Cost Range
Healing Auto None See Below
Effect: Other Sisters' Conversation Checks toward you all gain +1 to their rolls.
Description: A girl's smile is a glow in the dark. I have the power to shatter the mind filled with madness
Name Timing Cost Range
Maiden Rapid 0 0
Effect: Make a Conversation Check with one of your sisters.
Description: Your slight words and gestures are not those of a killing machine. Will they be a refreshing agent for a rough heart?
Name Timing Cost Range
Prayer - Dance of Distortion Action 0 See Below
Effect: This Maneuver takes effect 5 Count after the time that it is announced.

As long as you do not gain any Madness Points or have any Parts damaged during this time period, all of your Sisters may remove a Madness Point from a Fetter of their choice.
This Maneuver may be used only once per Round, and only if the remaining Count is greater than 5.

Description: No matter if they come true or not, your prayers will definitely reach everyone. Your wish will surely come true. No one will be unhappy. Find the way for everyone to be saved.
Name Timing Cost Range
Princess Damage 0 0~1
Effect: This Skill can only be used when you take damage.

Your target sister receives -1 to the Cost of their next Action (minimum 0.)

Description: When sisters are injured, they cannot stay fair. They know that you are to be protected.
Name Timing Cost Range
Undefeatable Heart Auto None Self
Effect: When you make a Conversation Check, you may add +1 to the die roll.
Description: What you have is a strong heart, no desire to lose to despair, as long as you can believe it, hope will not disappear.
Name Timing Cost Range
Warm Smile - Dance of Distortion Auto None See Below
Effect: When you roll a Critical Success on a Conversation Check, the target may remove a Madness Point from her Fetter towards you.

This still counts towards the Fragments of Memory limit on the maximum number of Madness Points removable during a Phase.

Description: Your gestures, your facial expressions are sparkling. That light shines brightly within the soul of the person who talks with you. They will cast away their heavily sickened feelings.