Basic Parts

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Arms
Fist
Timing: Action Cost: 2 Range: 0
Effect
Unarmed Attack 1
Arms
Forearm
Timing: Check Cost: 1 Range: 0
Effect
Support 1
Arms
Shoulder
Timing: Action Cost: 4 Range: Self
Effect
Move 1
Legs
Bone
Timing: Action Cost: 3 Range: Self
Effect
Move 1
Legs
Foot
Timing: Check Cost: 1 Range: 0
Effect
Hinder 1
Head
Brain
Timing: Auto Cost: None Range: Self
Effect
Maximum Action Points +2
Head
Eyeballs
Timing: Auto Cost: None Range: Self
Effect
Maximum Action Points +1
Head
Jaw
Timing: Action Cost: 2 Range: 0
Effect
Unarmed Attack 1
Torso
Spine
Timing: Action Cost: 1 Range: Self
Effect
One Maneuver you use on the next Count during this Turn has its Cost reduced by 1 (to a minimum of 0.)
Stacks if used repeatedly. Discount may be divided totally arbitrarily.
Torso
Entrails
Timing: Auto Cost: None Range: None
Effect
None