Dryad
The Dryad is an obstructive pet. She is not good at making her own moves, but she is good at stopping enemies from attacking with her [Lick jowls]. Among the many hindering maneuvers, the [Wriggling petals] are particularly powerful, but it comes with a condition, so it's best to use [Corpse style] to fulfill that condition. It is also attractive that these maneuvers can be re-enabled by [Delight in corruption]. It's also a good idea to use a maneuver that can be reused with [Delight in corruption]. [Perception confusion] can interfere as many times as you want in a round, but it has a limited range and cannot be used in the same area as you. In general, it is a pet that is better at defending than attacking.
Name | Dryad | Threat Level | 15 |
---|---|---|---|
Maximum Action Points | 12 | Total Parts | 15 |
Exploding seeds | [Action/2/0-1] Shooting attack 1 + explosive, +1 to the attack check | ||
Roots | [Action/3/Self] Move 1. Immune to Hinder move effects. | ||
Spine | [Action/1/Self] One Maneuver you use on the next Count during this Round has its Cost reduced by 1 (to a minimum of 0.) Stacks if used repeatedly. | ||
Lick jowls | [Rapid/1/0-1] Hinder move 1 | ||
Vine | [Check/0/0] Support 1 or Hinder 1 | ||
Perception confusion | [Check/2/1-2] Hinder 2. May be used any number of times per round, but only once per check. | ||
Wriggling petals | [Check/0/0-3] Can only be used when taking damage. Hinder 3 | ||
Corpse style | [Check/special/0-1] Damage 1 basic part instead of paying an AP cost. Support 2 or Hinder 2. | ||
Delight in corruption | [Damage/0/Self] Can reuse one Rapid, Check or Damage maneuver. | ||
Swift reflexes | [Auto/None/Self] +2 Action Points | ||
Brain | [Auto/None/Self] +2 Action Points | ||
Eyes | [Auto/None/Self] +1 Action Point | ||
Heart | [Auto/None/Self] +1 Action Point | ||
Flower petals | [Auto/None/Self] None | ||
Flower petals | [Auto/None/Self] None |