Holic

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Description[edit]

NC p67 Holic.jpg

To have an ego is to embrace one's selfishness and desires. There are things that you want. Are those power? Love? Your past? If you find one of them, you'll want another. If you find ten, you'll want a hundred more. Even then, you won't be satisfied. Even then.

Holic's Frame of Mind[edit]

A self is an ego. Even in a dead body, even in a worldwide wasteland, the sprouts of desires bloom.

The important things are emotions and desires.

That’s right, to protect yourself, harmony between you and your sisters is necessary. A truly, truly important factor. However, is there really a need for you to hold back your desires? You shall exercise your desires and whims and selfishness to a degree that you won’t be forsaken by them and dance through the world according to your desires.

Power, love, victory, the past, treasures. Even in such a world, there are things you want. And if you want, you shall act, fight and go mad. To go mad in search of gains will become the shield protecting you from true despair and madness.

Skills[edit]

Carnage
Timing: Check Cost: See Effect Range: Self
Effect
As the Cost of this Skill, add a Madness Point to a Fetter of your choice.
Support 3.
No, it's not like this, it should be like this. Desire, obsession, thoughts. They can distort physical laws.
Drawn to Tartarus
Timing: Auto Cost: None Range: Self
Effect
During the Battle Phase, when you declare a Movement Maneuver that targets yourself in the direction towards Tartarus, the Cost of the Maneuver is decreased by -1 (minimum 0.)
Your soul searches for darkness, for that is where you are.
Fury
Timing: Damage Cost: See Effect Range: Self
Effect
As the Cost of this Skill, add a Madness Point to a Fetter of your choice.
Add +2 to the damage dealt.
Because of you. Unforgivable. Unforgivable. Absolutely not allowed. I will break it apart. I will shatter it.
Insane Swiftness
Timing: Auto Cost: None Range: Self
Effect
During the Battle Phase, when you have a Fetter in a state of Madness, you gain a +1 to Attack Checks.
Madness, makes, you, strong.
Impulse
Timing: Auto Cost: See Effect Range: Self
Effect
Once per Turn, when you declare a Maneuver, instead of paying the normal cost for the Maneuver, you may instead add a Madness Point to a Fetter of your choice as the cost.
Still it can move. It is not over yet. Another stroke, another step: Show yourself moving while breaking yourself.


Dance of Distortion Skills[edit]

Fall Into Hades - Dance of Distortion
Timing: Action Cost: See Effect Range: Self
Effect
As the Cost of this Skill, add a Madness Point to a Fetter of your choice.

You are instantly transported from your current position on the map to Hades.

(This is not considered a Movement Maneuver.)
The place where the broken girl was born. It must surely be Hell.
Limit of Madness - Dance of Distortion
Timing: Damage Cost: 0 Range: Self
Effect
You may remove a Madness Point from a Fetter of your choice.
However, if any of your Sisters are in the same Area as you, they must add a Madness Point to a Fetter of their choice.
I will not suppress my madness. Do not mind the staring eyes around you. Spit it out! You do not have to approach it if you do not wish to see it!