New Skills for Existing Classes

From Nechronica Wiki Translation Project


Name Timing Cost Range
Acid Blood Damage 0 0-1
Effect When you take damage, you may make a Ranged Attack 3 against a target in range.
Description While the creatures you fight now won’t be driven away by your burning blood, it’s still an unpleasant surprise for those who strike you.


Name Timing Cost Range
Parry Damage 1 0
Effect Defend 1. Afterward you may make make a Melee Attack 1 at a target within range.
Description Your skill allows you to catch an opponent’s blow and deliver a follow up of your own.


Name Timing Cost Range
Pursue Rapid 0 Self
Effect Move 1. This is usable when an enemy moves from your zone.
Description You refuse to let the enemy escape. Chase them down.


Name Timing Cost Range
Marksman Auto None Self
Effect When making a ranged or blast attack at range 2 or greater, you may choose where the attack lands if the result of the check is 7 or higher. Maneuvers that directly alter hit location struck overrides this skill.
Description Some may call you a coward for staying back, but the extra room lets you land your shots exactly where you need them.


Name Timing Cost Range
Thrill of the Kill Auto None Self
Effect When you annihilate a legion or horror, or destroy all parts in a savant’s hit location at range 0, regenerate one basic part. This can only be triggered once per count.
Description The glory of combat invigorates you. It may be savage, but it keeps you going.